my story
i got into producing music at a young age, around 10 years old in fact. one random day i had found this game on roblox called splash, which was a live beat maker that you could dj in front of a whole server and record your own beats and stuff, very basic, but was very fun for a kid like me. it’s just something that i had stuck with and was enjoying, so i downloaded their mobile app (that is now discontinued) and was recording beats for my family, friends, and my 6th grade news show too.
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fast forward around two years and i had gotten my first hand-me-down laptop from 2011 and could finally start making some solo music. i had gotten my hands on soundtrap, a free, but very limiting software. i continued to make simple beats there and published my first ever beat (Clank, which has since been removed) to soundcloud. in the summer of 2021 i had picked up a bass guitar for the first time, and since then never put it down. i got involved heavily with it and i feel that it helped me tremendously with my ability to create now.
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fast forward just another two years to when i started to get more involved with producing. i got my first professional grade software, ableton, after seeing many people i look up to use it. it was only a matter of time until i released my first beat haze and put it across nearly every music platform, knowing that it wasn’t a very serious song, but more as a test for the music software and publishing system that i used.
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last updated 9/28/2024